https://gist.github.com/olooney/d835353176bd9a679ad2f057cd58...
It benefits from using PyTorch's 2D convolution operation but sufferers it has to keep casting types to get it to work. Still, it's quite fast for very large grids!
https://www.jerpint.io/blog/diffusion-gol/
100 x 100 works too, although was noticeably slower.
(jk this is already pretty cool! :D)
Deleted Comment
input[type="checkbox"] { width: 20px; height: 20px; }
Now you can't even tell the difference between the real thing!
https://gist.github.com/olooney/d835353176bd9a679ad2f057cd58...
It benefits from using PyTorch's 2D convolution operation but sufferers it has to keep casting types to get it to work. Still, it's quite fast for very large grids!
https://www.jerpint.io/blog/diffusion-gol/
100 x 100 works too, although was noticeably slower.
(jk this is already pretty cool! :D)
Deleted Comment
input[type="checkbox"] { width: 20px; height: 20px; }
Now you can't even tell the difference between the real thing!