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binji · 3 years ago
This is using my gameboy emulator, binjgb[0], on the website! (well one of my gameboy emulators, heh [1][2]) It's been used as the emulator for GB Studio for a little while now, but I don't know how often people embed it in their websites, so it's really cool to see.

[0] https://github.com/binji/binjgb [1] https://github.com/binji/pokegb [2] https://binji.github.io/raw-wasm/badgb/

Andrex · 3 years ago
If this is the same emulator ejected by GB Studio when it exports to web, that makes sense. All GB Studio projects on Itch.io likely use your emu too!

https://itch.io/games/made-with-gb-studio

725 listed so far (lots of asset packs and tech demos I'm sure, but still.)

binji · 3 years ago
heh, good point! Most of the older ones are using GameBoy-Online[0] instead, since that was the GB Studio default for a while. But I think everything since GBStudio 3 should be binjgb.

[0] https://github.com/taisel/GameBoy-Online

nacs · 3 years ago
Online version using the emulator is here:

https://grimacesbirthday.com/

polygot · 3 years ago
The animation when grimace wipes out is mildly amusing
brennopost · 3 years ago
Thank you for your emulators. I've used pokegb as reference to my own emulator, and used binjgb debugger to fix many issues.
binji · 3 years ago
Glad they've helped! There are plenty of better emulators, but I'm pretty proud of binjgb for being small, pretty fast, and pretty accurate.
hackernewds · 3 years ago
do you get compensated for use?
binji · 3 years ago
nah, people can do whatever they want with it :)
manojlds · 3 years ago
Funny how people ask this while also being critical on Nintendo. If creator of emulator is to be compensated, are you going to compensate Nintendo as well?
i_c_b · 3 years ago
This isn't even the first legitimately interesting video game connection to McDonalds, weirdly.

Treasure is an influential game development studio that did a lot of really interesting work in the mid to late 90s, responsible for games like Gunstar Heroes, Radiant Silvergun, Ikaruga, Bangai-o, Silhouette Mirage, Dynamite Headdy, Mischief Makers, Alien Soldier, and others. They were a bunch of ex-Konami developers (who had worked on games like Contra 3, Axelay, Super Castlevania 4, the arcade Simpsons) who were tired of making license games and wanted to make their own original games. A few of their games did well in the market, but they and their particular approach to innovation in action game rule systems has had a much, much bigger impact on other action game developers since.

And their very first game when they left Konami and started their own studio, the game they had to make to stay afloat to make Gunstar Heroes, was... a Sega Genesis McDonalds game, the 1993 "McDonald's Treasure Land Adventure".

Longplay here: https://www.youtube.com/watch?v=LNbmJyL872c

I've never played it, but it looks really solid and vastly better than it has any right to be.

sean_lynch · 3 years ago
Not even the only McDonald's branded game of the era! I played MC Kids growing up on NEWS and it also was a dramatically better game than it had any right to be. Not quite the same storied history but still recommend playing if you're looking for some hidden NES gems.

https://www.youtube.com/watch?v=7nKywTkMnAs

https://en.wikipedia.org/wiki/M.C._Kids

illinx · 3 years ago
The guy who programmed MC Kids did a writeup on the game's engineering that serves as a wonderful introduction to programming for the NES.

https://games.greggman.com/game/programming_m_c__kids/

dakial1 · 3 years ago
Man, that video was nostalgic. I played this so much that I remember the song...
ZunarJ5 · 3 years ago
I played the crap out of that game as a kid and it WAS better than it should have been. You can play it here: https://www.playroms.net/sega-roms/mcdonalds-treasure-land-a...
GauntletWizard · 3 years ago
Don't forget the legend of the lost Mcdonand's Training DS Game: https://kotaku.com/we-can-all-finally-learn-how-to-make-big-...
askiiart · 3 years ago
And don't forget Nick Robinson's fantastic mini(?) documentary on it: https://youtu.be/-e6xOBCAVvA
saulrh · 3 years ago
That game's music is particularly special. Listen to the final boss theme! https://www.youtube.com/watch?v=zJaWgvWvvgc.
defrost · 3 years ago
Not bad, ... but I was secretly hoping for a chip tunes cover of Pair-a-Buns by Mac Sabbath :(

https://www.youtube.com/watch?v=p7kFfLRcHjU

pram · 3 years ago
Sounds a lot like some stuff on Dynamite Headdy, very nice.
SECProto · 3 years ago
And predating that by a year is M.C.Kids for NES [1], which I remember from my childhood

[1] https://en.wikipedia.org/wiki/M.C._Kids

leshokunin · 3 years ago
Let's not forget Mick and Mac (Global Gladiators?).
Ileca · 3 years ago
That's right, Global Gladiators > https://www.guardiana.net/MDG-Database/Mega+Drive/Global+Gla...

A cool game, fun and dynamic, with a bonus stage where you have to pick up garbage falling from the sky faster and faster, and sort it for recycling.

Because, yes, it was a game that wanted to brainwash you into thinking McDonald = environmentalism. What a joke.

fineIllregister · 3 years ago
This might contain the only original music Tommy Tallerico wrote and recorded for a video game.
shon · 3 years ago
Yep, thanks for posting. I have it on my Batocera rig right now.

Also let’s not forget about the long tradition of Pepsi video games including the interesting Japanese Pepsiman and the PlayStation release!

https://youtu.be/lNF3dBiSH4M

lcnPylGDnU4H9OF · 3 years ago
I've seen Pepsiman played at a GDQ[0] event and it is such good entertainment. I forget which year it was but I remember commentary about how the community found the guy who did the acting ("Pepsi for TV Game!") in the game and how he claimed to have been specifically directed to use broken English.

(2016: https://youtu.be/C33Xo1hE9XE 13:00 for the quote)

[0] https://gamesdonequick.com/

csdreamer7 · 3 years ago
I played that alot as a kid. I struggled with staying focused to beat a game, especially with the infamouse Sonic 3 Carnival Night Zone before the age of Youtube. This game was one of the first I was able to beat as a kid.
tm-guimaraes · 3 years ago
Gunstar Heroes is still one of my favorite games, it had so much stuff, and fun co-op.
spbaar · 3 years ago
and there was a crazy freaky 3d test Easter egg found just 2 years ago for the first time. https://youtu.be/BvGC5dJg3E8
aceazzameen · 3 years ago
Love the knowledge drop! Thank you!
musha68k · 3 years ago
x + α
hospitalJail · 3 years ago
>Just be sure to order some McDonald’s to support them. Who knows… if we keep eating McDonald’s, they might keep producing these oddball retro gaming related projects.

>I, for one, will NEVER stop eating McDonald’s. You have my word.

Uh... hail marketing! Nothing quite like getting nostalgia exploited for corporate profits. But hey, its important to support... uh... 'retro gaming?'

bigyikes · 3 years ago
Maybe the author likes retro games and fast food?

The anti-corporatism shtick is so lame. Just because something is done by a massive corporation doesn’t make the thing bad. Just because something is an advertisement doesn’t make it bad.

I think this is pretty cool. Maybe I’ll buy some McDonalds today too.

pcthrowaway · 3 years ago
I think this is pretty cool too, but um..

> Just because something is done by a massive corporation doesn’t make the thing bad

I don't think anyone was saying this. Some airlines plant trees. That doesn't make planting trees bad.

But massive corporations (with maybe ~1% or fewer exceptions) don't base their practices on anything remotely resembling bad or good, and this leads them to profit-seeking behaviours that harm people on an individual level (which I think is a "bad" thing), as well as the planet, the environment, the economy, their competitors.

McDonalds is not a good or ethical company. The corporate apologism is "so lame".

willis936 · 3 years ago
If anyone can find a spark of counterculture in 2023 I encourage it. There is no longer a battleground for the soul of society. It's safe to say the suits won.
themodelplumber · 3 years ago
Yeah, the evisceration of corporate-everything has really unnecessarily crowded out enjoyment of all the good parts, while at the same time somehow managing to look more ridiculous as a POV than I ever expected.

Back in the edgy days, I never thought I'd find blanket-corporate-hatred becoming quite so lame, to the point of even taking on its own corporate-style blandness, in the 2020s...

howlin · 3 years ago
> I think this is pretty cool. Maybe I’ll buy some McDonalds today too.

Plenty of people will have plenty of issues with a major corporation. But it's worth pointing out that McDonald's is one of the most prominent fast food chains which has no problem with animal abuse in terms of products from horribly treated livestock animals. They have trouble even making their french fries livestock-torture free .

Maybe this issue doesn't personally matter to you, but it does create a huge problem for a company that does something so shamelessly unethical.

madeofpalk · 3 years ago
I just think it's weird to say that McDonalds, of all companies, needs or deserves 'support'.

No one needs to "support McDonalds", and no one needs to be encouraged to. It'll do fine.

RajT88 · 3 years ago
Chex Quest and Sneak King were both pretty amusing for what they were.
gowld · 3 years ago
Why not give money to support retro game creators, instead indirectly via a fast food chain?
poisonarena · 3 years ago
For me, it's the McChicken. The best fast food sandwich. I even ask for extra McChicken sauce packets and the staff is so friendly and more than willing to oblige.

One time I asked for McChicken sauce packets and they gave me three. I said, "Wow, three for free!" and the nice friendly McDonald's worker laughed and said, "I'm going to call you 3-for-free!".

Now the staff greets me with "hey it's 3-for-free!" and ALWAYS give me three packets. It's such a fun and cool atmosphere at my local McDonald's restaurant, I go there at least 3 times a week for lunch and a large iced coffee with milk instead of cream, 1-2 times for breakfast on the weekend, and maybe once for dinner when I'm in a rush but want a great meal that is affordable, fast, and can match my daily nutritional needs.

cazum · 3 years ago
I don't think it's unreasonable anti-corporatism so much as it's a very rational cynicism about the psychological effect of marketing.

They did something cool and now you want to give them money. Why is that?

libraryatnight · 3 years ago
Sounds like a win for society of you eat as much of it as possible. It'd really teach us a lesson if you ate multiple meals a day.
tropdrop · 3 years ago
Honestly I've been impressed with their fish sandwich recently – wild caught and actually flaky filet!

Dead Comment

bentcorner · 3 years ago
Paste this reply:\r\n Their Big Macs are also incredibly tasty. The sauce and double patty beats anything at their competitors.
hbn · 3 years ago
The article feels very "teacher set a minimum word requirement on the essay"
packetlost · 3 years ago
Get used to it, it's probably at least partially generated by ChatGPT which really likes fluffing up the prose.
chatmasta · 3 years ago
I cannot read any enthusiastic endorsement of McDonald's without thinking of the meme/patent [0] from Sony proposing that viewers skip commercials by yelling brand names at their TV:

> Say "McDonald's" to end commercial

> "McDonald's!"

[0] https://www.snopes.com/fact-check/sony-patent-mcdonalds/

tmtvl · 3 years ago
Kinda makes me think of those tobacco advertisements of yesteryear. It's like "oh hey, Winston cigarettes sponsored the Flintstones, I'll never stop smoking Winstons."

Who knows, perhaps one day we'll look back on modern day fast food ads and consider them equivalent to cigarette ads.

wilsonnb3 · 3 years ago
It is okay to like things, even if those things are marketing campaigns by global corporations.
TillE · 3 years ago
If you see something obviously stupid, consider for a moment that the author may not be entirely serious.
praisewhitey · 3 years ago
They're clearly joking.
TillE · 3 years ago
How is this the only response which acknowledges the obvious joke? Are people even reading the words, how do you not see the jokey tone?
endisneigh · 3 years ago
The irony of this post on YCombinator
artursapek · 3 years ago
You will eat the feedlot beef to support retro video games, citizen
tootie · 3 years ago
I'd wager the game was made by a digital agency for expressly this purpose
bongobingo1 · 3 years ago
I can't quite tell if this is written by an LLM (and aided by a person, re: the developer is known) or the writing style is just so prolific that LLMs cant help but ape it.

I think it's because every sentence is pretty short.

These sentences end up being related, and should probably be just one paragraph.

The writing style seems to separate everything out, I can say this might be what gives the impression of a LLM gluing parts together!

I wonder if they received a McDonalds presser, and I wonder how much of those are still human-in-the-loop.

tredre3 · 3 years ago
Well the author, Anthony, is a digital nomad who's known for minimal effort fluff pieces so it would seem like a natural progression to use LLMs. At some point retro dodo might skip the middle name and render him unemployed.

I know I sound bitter but it's because retro dodo used to be a high quality production shop (still mostly is, to be fair). Though I understand that it wasn't sustainable for the original two guys to do everything alone (they've branched from blogging to youtubing to even book publishing after all)

throitallaway · 3 years ago
I call this the Twitter effect.

Artificial limitations encourage the use of short and snappy communications.

Also, who can be bothered to read through a paragraph today?

I live my life one sentence at a time.

HKH2 · 3 years ago
Writers write books and articles when they haven't got anything to write about.

Songwriters write songs when they haven't got anything to sing about.

Directors make movies when they haven't got anything to make a movie about.

Copies of copies of copies... It's no wonder people are tired. Where is the substance? Where is the risk?

jedberg · 3 years ago
FWIW I use a lot of line breaks when commenting on HN. Mainly because the text goes to a large width, and lot of folks on here use very wide screens.

I like to make sure my main points are easily readable.

HaZeust · 3 years ago
I see what you did there.
jonny_eh · 3 years ago
I can't quite tell if this comment is written by an LLM (and aided by a person) or the writing style is just so prolific that LLMs cant help but ape it. I think it's because every sentence is pretty short.

These sentences end up being related, and should probably be just one paragraph.

The writing style seems to separate everything out, I can say this might be what gives the impression of a LLM gluing parts together!

bongobingo1 · 3 years ago
Yes very funny. The sentence triplet is an intentional play at the articles style, including LLMs over-bright disposition. Thanks for playing though!
Clent · 3 years ago
The article is suggesting a ROM, I don't think McDonalds would risk Nintendo's ire.
mawadev · 3 years ago
The entire page on mobile is a wall of ads with text padded around it.
TapamN · 3 years ago
Does this have the Nintendo logo in the ROM header? Real GameBoys check the ROM for an image containing Nintendo's logo during boot up as a way to prevent unlicensed games. The idea is, to make a GMB/GBC boot, you must at least commit trademark infringement, which gives Nintendo more legal leverage to block/punish any attempts to sell anything that Nintendo didn't get a cut of.

If the logo is missing, it would still boot on an emulator that doesn't emulate the boot ROM (which is most of them) and probably most flashcarts, so there's no need for it to be in their release. But it's still possible that whatever build system they used automatically inserted the logo.

There's no way Nintendo would bother McDonalds legally over something like this if the logo's in there, but I'm still curious if it is.

philistine · 3 years ago
There are bugs in the code, which allows you to load on Game Boy without committing trademark infringement.

https://tcrf.net/Bugs:Game_Boy_Bootstrap_ROM

toast0 · 3 years ago
Your jurisdiction may vary, but under Sega v Accolade [1], I'd expect including the logo to be fair use, as including the trademarked data for Sega's TMSS was.

[1] https://en.wikipedia.org/wiki/Sega_v._Accolade

qingcharles · 3 years ago
No, they avoided the issue. I was hoping for it. Surely Nintendo would have worked with them to license this; I feel it would be in their interests too.
superdisk · 3 years ago
I wrote the music engine they used in this game... never thought I'd see the day haha :)
jpadif · 3 years ago
The music sounds particularly awesome, first thing I noticed is how deep the bass sounds given the limitations of the medium.

Looks like it is using a separate tone for the initial kick, and then a sweep an octave lower, it really sounds huge. This is the first time hearing a Game Boy game through nice headphones though, so I'm not sure if this is also present in older games.

iAmAPencilYo · 3 years ago
That's pretty cool! Is this a new development or something that was reused from decades ago?
superdisk · 3 years ago
I built the initial version in late 2019 and have been maintaining it since. It's used by GB Studio which is what this game was made with.

https://nickfa.ro/index.php/HUGETracker

WhiteRice · 3 years ago
I adore this, handheld gaming and fast food company marketing check so many nostalgia boxes for me.

The accompanying website is a blast from the past too,

https://grimacesbirthday.com/

schlauerfox · 3 years ago
They immediately broke the nostalgia spell when they used 'smh' in the opening game, that was like hitting a brick wall of anachronism. Neat effort though. Glad someone got paid to make it.
634636346 · 3 years ago
How many Funkos do you own?
hbn · 3 years ago
That would have been cool if they did a run of physical cartridges, with the box and everything.

Limited Run Games does runs of physical Gameboy cartridges still. They have to restyle things to not have Nintendo branding, but it can be done.

mattl · 3 years ago
Curious which technique they use to bypass the Nintendo logo on boot
brirec · 3 years ago
I’m not a lawyer, but I’m pretty sure that Sega lost a major court case in regards to this nearly 30 years ago.

Edit: https://en.wikipedia.org/wiki/Sega_v._Accolade?wprov=sfti1

mortenjorck · 3 years ago
Either it's in the console ROM, in which case it's not a problem, or it's in the cartridge ROM, in which case I'd imagine it's just a matter of replacing the raster data with something else.
lostgame · 3 years ago
There is a way you can hack it by changing the logo somewhere through the second check.

But couldn’t you also write an exception in the emulator itself? (I’m actually not sure - just genuinely curious!)

fennecfoxy · 3 years ago
Yeah, I got a limited run copy of Shantae, cause the real ones are way too pricey.